I redid the dvar page giving descriptions on each dvar
http://gonemod-blackops.blogspot.com/p/dvars.html
Gameplay Optimizations, New features, and Enhancements Modification for Call of Duty: Black Ops
Thursday, February 24, 2011
Tuesday, February 15, 2011
Docs / Status Update
Things have been slow lately because I have mainly run out of things to work on until the mod tools are out. Over the next week or 2 I will try to get some documentation done on each DVAR and how to setup rulesets. I probably won't be posting too much more until the tools are out, but I will continue to monitor the site daily. When the tools are finally released to the public I will most likely get the first version of GoneMOD released within a day or so.
Thursday, February 3, 2011
OT Side Selection
I added some side selection code to readyup during overtime. You are now able to choose which side your team starts on, without having to change teams or do a restart of the server. Right now I bound the key to ActionSlotThree to toggle the sides. To prevent abuse, everyone's readyup status gets reset to 'not ready'.
Tuesday, February 1, 2011
Enjoy the Silence
I added a feature to remove the ambient sounds (random gunfire, computers beeping, wind blowing, etc). So here is a video with all the maps comparing these 3 settings turned on and off:
gm_fx_ambient_sound_enabled
gm_fx_volumetric_fog_enabled
gm_fx_visual_enabled
The video is pretty long because I show off all the maps, but it's easy to get the point after the first few. I also boosted the sound in the video 200% so its easy to hear the diff.
gm_fx_ambient_sound_enabled
gm_fx_volumetric_fog_enabled
gm_fx_visual_enabled
The video is pretty long because I show off all the maps, but it's easy to get the point after the first few. I also boosted the sound in the video 200% so its easy to hear the diff.
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