Sunday, December 19, 2010

Screenshots Part 1

Since I am able to test now, I'll be taking screens / videos of the different features over the next few days. Since everything is "config" driven, I will post the dvars being set along with a screenshot.  Please note that I've spent next to no time on how the UI looks.  Once all the functionality is complete I'll make the HUD look much better.

Below we have screens of stock, visual effects removed, fog removed, readyup, and players alive gui

   stock


setdvar("gm_mode", "pub");
    setdvar("gm_main_hud_enabled", true);
    setdvar("gm_fx_volumetric_fog_enabled", true);
    setdvar("gm_fx_visual_enabled", false);
setdvar("gm_mode", "pub");
    setdvar("gm_main_hud_enabled", true);
    setdvar("gm_fx_volumetric_fog_enabled", false);
    setdvar("gm_fx_visual_enabled", false);









setdvar("gm_mode", "pub");
    setdvar("gm_main_hud_enabled", true);
    setdvar("gm_fx_volumetric_fog_enabled", false);
    setdvar("gm_fx_visual_enabled", false);
    setdvar("gm_readyup_enabled", true);

setdvar("gm_mode", "pub");
    setdvar("gm_main_hud_enabled", true);
    setdvar("gm_fx_volumetric_fog_enabled", false);
    setdvar("gm_fx_visual_enabled", false);
    setdvar("gm_players_alive_hud_enabled", true);

No comments:

Post a Comment