Gameplay Optimizations, New features, and Enhancements Modification for Call of Duty: Black Ops
Tuesday, December 14, 2010
Testing
Today I had the brilliant idea of running a lot of my code in WAW to hammer out a lot of the syntax errors. It was surprisingly painless for how much I've coded over the last month. I managed to test the PB dvar monitoring stuff and it works fairly well. The only thing I'm uncertain of is whether I can actually get the client portion of the code to run on the clients (the WAW sdk only contains client code for making custom maps, so I couldn't hijack any function calls to test)
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment